diff --git a/snowstorm/snowstorm.js b/snowstorm/snowstorm.js index 2951600..80ff91d 100755 --- a/snowstorm/snowstorm.js +++ b/snowstorm/snowstorm.js @@ -17,8 +17,8 @@ var snowStorm = (function(window, document) { this.autoStart = true; // Whether the snow should start automatically or not. this.excludeMobile = true; // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) Enable at your own risk. - this.flakesMax = 128; // Limit total amount of snow made (falling + sticking) - this.flakesMaxActive = 64; // Limit amount of snow falling at once (less = lower CPU use) + this.flakesMax = 1000; // Limit total amount of snow made (falling + sticking) + this.flakesMaxActive = 128; // Limit amount of snow falling at once (less = lower CPU use) this.animationInterval = 33; // Theoretical "miliseconds per frame" measurement. 20 = fast + smooth, but high CPU use. 50 = more conservative, but slower this.useGPU = true; // Enable transform-based hardware acceleration, reduce CPU load. this.className = null; // CSS class name for further customization on snow elements