#!/usr/bin/env -S node const fs = require('fs'); const { Client, Collection, GatewayIntentBits } = require('discord.js'); const config = require('./config.json'); require('dotenv').config(); console.log('Starting!'); // const client = new Discord.Client({ intents: config.intents.map(intent => eval(`Discord.Intents.FLAGS.${intent}`)) }); const client = new Client({ intents: [ GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.GuildPresences ] }); // todo: move back to file client.commands = new Collection(); fs.readdirSync('./commands') .filter(file => file.endsWith('.js')) .forEach(file => { const command = require(`./commands/${file}`); client.commands.set(command.name, command); }); // Create a collection using those command files fs.readdirSync('./events') .filter(file => file.endsWith('.js')) .map(file => require(`./events/${file}`)) .forEach(({ once, event, listener }) => { client[once ? 'once' : 'on'](event, listener(client, config)); }); // Create listeners from the event files. client.generateErrorMessage = (errorMsg, avatarURL) => ({ embeds: [{ title: '<:AnitroxError:809651936563429416> Error', color: 13632027, footer: { icon_url: avatarURL, text: config.footerTxt }, fields: [ { name: 'Something went wrong!', value: errorMsg } ] }] }); // Error message generator. client.updater = require('./functions/updateCheck.js')(); // da update checker (real) client.login(process.env.TOKEN); // Login to Discord!