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console . log ( "(Info)" + " Preparing to start!" )
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const fs = require ( 'fs' ) ;
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console . log ( '(Info) Loaded Filesystem successfully!' )
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const Discord = require ( 'discord.js' ) ;
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const { MessageActionRow , MessageButton } = require ( 'discord.js' )
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console . log ( '(Info) Loaded Discord successfully!' )
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const { build , release , prefix , token } = require ( './config.json' ) ;
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const os = require ( "os" ) ;
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console . log ( '(Info) Loaded OS successfully!' )
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const activities _list = [
"with np!help" ,
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"with Sophie!" ,
"Trans Rights!" ,
"in your computer" ,
"with my internet router" ,
"ssh: system64@borkeonv2" ,
"YouTube" ,
"with source code" ,
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"Visual Studio Code" ,
"Running Anitrox" + build
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] ;
console . log ( 'Starting! This should only take a moment.' )
const client = new Discord . Client ( ) ;
client . commands = new Discord . Collection ( ) ;
const footicon = "https://cdn.discordapp.com/attachments/803658122299572255/805506708352008232/system64.png"
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const footer = "Made with ❤ in Illinois | Anitrox, by IDeletedSystem64"
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const commandFiles = fs . readdirSync ( './commands' ) . filter ( file => file . endsWith ( '.js' ) ) ;
for ( const file of commandFiles ) {
const command = require ( ` ./commands/ ${ file } ` ) ;
client . commands . set ( command . name , command ) ;
}
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client . on ( "error" , ( e ) => console . log ( Date . now + "[ERROR]" + error ( e ) ) ) ;
client . on ( "warn" , ( e ) => ( Date . now + "[WARN]" + warn ( e ) ) ) ;
// sends errors/warnings to the hosts console/terminal. crash errors ignore this
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client . once ( 'ready' , ( ) => {
console . clear ( )
console . log ( ' ___ _ __ ' ) ;
console . log ( ' / | ____ (_) /__________ _ __' ) ;
console . log ( ' / /| | / __ \/ / __/ ___/ __ \| |/_/' ) ;
console . log ( ' / ___ |/ / / / / /_/ / / /_/ /> < ' ) ;
console . log ( '/_/ |_/_/ /_/_/\__/_/ \____/_/|_| ' )
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console . log ( release + ", " + build )
console . log ( "All Systems Go. | Anitrox by IDeletedSystem64 | We're now open-source! Check it out at bit.ly/anitroxsource" ) ;
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} ) ;
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// does a cool logo thingy on start up
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setInterval ( ( ) => {
const index = Math . floor ( Math . random ( ) * ( activities _list . length - 1 ) + 1 ) ;
client . user . setActivity ( activities _list [ index ] ) ;
} , 20000 ) ;
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// runs some math to randomly pick a status from activites_list, this may need tuning when statuses are added/removed to make it more random (as it may just land on the current status instead)
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client . on ( 'message' , message => {
if ( ! message . content . startsWith ( prefix ) || message . author . bot ) return ;
const args = message . content . slice ( prefix . length ) . split ( / +/ ) ;
const command = args . shift ( ) . toLowerCase ( ) ;
if ( ! client . commands . has ( command ) ) return ;
try {
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client . commands . get ( command ) . execute ( client , message , args , Discord ) ;
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} catch ( error ) {
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console . stack
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const embed = {
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"title" : "<:AnitroxError:809651936563429416> **Well that happened...**" ,
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"color" : 13632027 ,
"footer" : {
"icon_url" : "https://cdn.discordapp.com/attachments/549707869138714635/793524910172667964/Screenshot_26.png" ,
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"text" : footer
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} ,
"fields" : [
{
"name" : "**What Happened?**" ,
"value" : "The command you tried to run failed to execute due to an error."
} ,
{
"name" : "Error Info" ,
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"value" : error . stack
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}
]
} ;
message . channel . send ( { embed } ) ;
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// tries to run the executed command, if fails it will send a error msg with the error stack
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}
} ) ;
client . login ( token ) ;